Anti-viRL
Covid-AR-Shooting-RL (Anti viRL)
This project won the third prize at the Covid-19 Gameathon organized by Angelhack.
Introduction
Problem Statement
In an attempt to fight the virus, this hackathon calls upon developers to create innovative games that address issues faced by people during the pandemic. We are supposed to design a game that will help bring about awareness about the on going pandemic.
The Solution
Our game takes the essentials of hygiene practices such as frequent sanitizing, social distancing, protecting oneself with a mask etc. into a fun and exciting PC and mobile cross-platform FPS, surviving with the help of others (yes, it is a multiplayer through and through, without the support for others, the game will end a little too quick) and fending against the swarms of COVID virus cells and each other.
Team
- Adhiraj Bhagawati
- Adhyan Mall
- Tamizhiniyan S R
- Rohit Ramesh
- Pallavi Y
My Role
I was responsible for the Multiplayer aspect with Photon (PUN 2), and making it work with Google ARCore. I was also responsible for implementing all the game mechanics.
Tech Stack
- Unity3D
- Google AR Core & AR Foundation
- PhotonSDK
- Unity ML Agents
- Affinity Designer
- Blender
Modules
We planned the solution in a modular fashion, the key modules being:
- Augmented Reality Environment
- The Networking Module
- The PC gameplay module
- Cross-platforming
- Reinforced Learning in the enemies (Covid-19 particles)